i16
i16 denotes a 16-bit signed integer type used in several programming languages. It is the counterpart of unsigned 16-bit types, such as u16 or unsigned short, and is commonly used when a small, fixed-width integer is desired.
i16 occupies two bytes of memory. In two's complement representation, which is standard on modern computer systems,
Arithmetic on i16 follows the rules of the host language, and overflow behavior varies by language. In
Common uses for i16 include memory-constrained or performance-sensitive contexts, such as embedded systems, graphics pipelines, audio
Language design notes: i16 is a naming convention used by languages such as Rust, Zig, D, and