grafikkretsen
Grafikkretsen is a term used in Swedish-language electronics and computing to denote the graphics circuit within a computer system, most commonly the graphics processing unit (GPU) responsible for rendering images and video. In many contexts it refers to both discrete GPUs and integrated graphics integrated into CPUs or system-on-chip (SoC) designs.
A grafikkretsen typically contains multiple shader units, texture mapping units, a rasterizer, and a display controller.
Modern grafikkretsen support APIs such as OpenGL, DirectX, Vulkan, and Metal; they are used for gaming, professional
See also: GPU, graphics processing unit; graphics card; OpenGL; DirectX; Vulkan; Metal.