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gameswebbased

gameswebbased is a term used to describe video games that are delivered and played primarily through web browsers over the internet. These games require no traditional software installation and are accessible on a range of devices, including desktop computers and smartphones, through standard web browsers.

Technologies commonly used include HTML5, JavaScript, and WebGL for client-side rendering, with server-side components handling game

Web-based games are typically published on dedicated portals or embedded in other sites. They use monetization

Advantages include cross-platform accessibility, easy distribution, and low entry barriers for players. Limitations involve browser and

Originating in the 1990s with simple browser games and plugins like Flash, the genre expanded with HTML5

state,
matchmaking,
and
persistence.
Real-time
multiplayer
aspects
are
implemented
using
WebSockets
or
WebRTC,
while
local
storage
and
cookies
help
manage
user
data.
Some
titles
employ
streaming
or
cloud-hosted
backends
to
expand
capabilities
beyond
browser
limits.
models
such
as
advertising,
microtransactions,
subscriptions,
or
paid
access.
Because
processing
can
be
server-dependent,
updates
and
content
changes
can
be
rolled
out
centrally,
ensuring
a
consistent
experience
across
users.
device
variability,
performance
constraints,
and
reliance
on
internet
connectivity.
Accessibility
considerations
and
localization
efforts
vary
by
platform
and
publisher.
in
the
2010s,
reducing
plugin
dependence
and
improving
performance
and
reach.
Web-based
games
helped
popularize
social
and
casual
gaming
online
and
influenced
related
areas
such
as
mobile
web
games
and
lightweight
MMOs.