MMOs
Massively multiplayer online games (MMOs) are video games in which a large number of players interact within a persistent virtual world. The game world continues to exist and evolve even when individual players log off, and players share space, items, and social structures within it. MMOs typically feature character progression through levels or skills, a quest or goal system, and a variety of activities such as combat, exploration, crafting, and player cooperation or competition.
MMOs are a broad category that includes MMORPGs (the largest subgroup), MMO shooters, MMORTS, and sandbox or
Technical aspects: built on centralized or distributed servers, sometimes split into shards or regions; latency and
History and examples: early MUDs and virtual worlds led to graphical MMOs, with Ultima Online (1997) and