MMORPGs
MMORPG stands for massively multiplayer online role-playing game. In an MMORPG, many players inhabit a persistent online world, controlling customizable avatars who explore environments, complete quests, fight monsters, and interact with other players. The defining feature is social coexistence in a shared world that evolves over time through updates and player activity.
Core gameplay combines character progression, through levels, skills, and equipment, with cooperative and competitive play. Players
History and genres: Early MUD-style games gave way to graphical MMORPGs such as Ultima Online (1997) and
Business models vary: subscription-based access, free-to-play with microtransactions, and buy-to-play. Revenue may come from cosmetic items,
Impact and challenges: MMORPGs foster social communities, long-term player investment, and virtual economies. They face technical