playerdriven
Player-driven is a design approach in which the structure and outcomes of a game are largely determined by players’ actions and choices rather than being tightly scripted by developers. In such systems, player decisions can influence narrative direction, economy, world state, and even the availability of content over time. The term is often hyphenated as player-driven.
Core characteristics include persistent or evolving worlds, governance or factions formed by players, economies that respond
Common examples and influences are seen in games like EVE Online, which is frequently cited for its
Benefits of a player-driven approach include heightened engagement, replayability, and the creation of unique, community-generated narratives.
Related concepts include emergent gameplay, sandbox design, open-world play, and user-generated content, all of which share