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frameering

Frameering is a design concept describing the deliberate construction of visual frames—such as borders, margins, panel boundaries, and sequence of presentation—in order to shape how viewers interpret content. It spans physical framing in exhibitions and print, as well as digital framing in user interfaces, video, and multimedia narratives. Proponents view frameering as a tool for guiding attention, providing context, and setting interpretive angles without altering the underlying information.

Etymology and scope. The term combines frame and engineering and has appeared in design criticism and media

Techniques. Frameering relies on controlling framing elements such as aspect ratio, border style, color, spacing, and

Applications and examples. In UX, frameering can help users interpret complex data by grouping related information

Criticism and status. Critics warn that frameering, if overapplied or opaque, can manipulate interpretation or obscure

studies
to
describe
intentional
framing
practices
that
influence
perception.
It
is
not
a
formally
codified
discipline
and
is
used
variably
across
fields,
from
graphic
design
and
museum
pedagogy
to
UX
and
content
strategy.
alignment.
In
digital
design,
cards,
panels,
modals,
and
grid
regions
act
as
frames
that
organize
content
and
steer
user
focus.
In
exhibitions
and
print,
consistent
border
motifs
and
selective
framing
of
artifacts
create
cohesive
narratives
and
guide
interpretive
flow.
Timing
and
sequencing
of
framed
content—how
one
frame
leads
to
the
next—also
contribute
to
frameering
effects.
within
standardized
frames.
In
museums,
it
can
shape
the
viewer’s
journey
through
a
curated
story.
In
video
and
marketing,
framing
choices
influence
perceived
emphasis
and
tone.
alternative
readings.
As
a
relatively
informal
concept,
its
methods
lack
standard
guidelines,
making
it
a
topic
of
ongoing
discussion
rather
than
a
formal
field.