fractMul
fractMul is a mathematical operation used primarily in computer graphics and procedural generation to create complex patterns and textures efficiently. The term combines "fractal" with "multiplication," referring to its role in fractal-based algorithms. It is often employed in noise functions, such as Perlin noise and its variants, to generate smooth, natural-looking gradients and patterns.
The operation works by multiplying a fractal basis function, typically a simple trigonometric or polynomial function,
In practice, fractMul is implemented as part of a larger noise algorithm, such as the *fractal Brownian
fractMul is particularly useful in real-time rendering, game development, and procedural content generation due to its