displaywhere
Displaywhere is a term used in discussions of multi-display user interfaces to denote the mechanism by which a program decides on which physical display or virtual workspace a given content element should appear. It is not a single, standardized API, but a concept that underpins window placement, content routing, and rendering decisions across screens with different resolutions and scales.
At its core, displaywhere involves algorithms and data structures that map coordinates, windows, and input events
Implementation can be part of graphical toolkits, window managers, or remote-desktop software, affecting when a new
Applications range from desktop environments and game engines to web-based interfaces that adapt to multiple screens.
Future directions for displaywhere emphasize dynamic, context-aware policies, improved support for virtual and mixed-reality displays, and