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dataports

Dataports are interfaces used to move data between components in computing systems. They can be physical connectors or logical channels, and they may be bidirectional or unidirectional. Dataports are distinct from control signals and timings, focusing on the transfer of data itself.

In hardware design, dataports are elements of a datapath—the path data takes through a processor or digital

In software, dataports describe interfaces for data exchange between components, services, or processes. This can include

Design considerations for dataports include bandwidth, latency, contention and arbitration, synchronization, and flow control. The term

system.
Each
dataport
has
a
direction
(input
or
output),
a
bit
width,
and
sometimes
handshake
signals
such
as
valid
and
ready.
They
connect
elements
like
registers,
the
arithmetic
logic
unit,
memory,
and
I/O.
Data
flow
can
be
synchronous,
tied
to
a
clock,
or
asynchronous.
In
hardware
description
languages,
dataports
are
exposed
as
ports
on
modules
and
are
often
organized
into
buses
or
streaming
interfaces.
They
commonly
support
techniques
such
as
pipelining,
buffering,
and
data
width
adaptation.
streaming
endpoints,
data
adapters,
or
API
routes.
Dataports
in
software
enforce
data
contracts—defined
formats
and
types—and
may
implement
transfer
protocols
such
as
event
streams
or
message
passing.
They
are
designed
with
considerations
for
throughput,
latency,
and
backpressure.
is
generic
and
used
across
hardware
and
software
contexts.
Examples
include
the
data
ports
of
a
component
in
a
digital
circuit,
data
buses
connecting
subsystems,
and
streaming
interfaces
in
both
hardware
IP
cores
and
software
data
pipelines.