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curvedalong

Curvedalong is a technique in computer graphics and design for distributing or aligning elements along a curved path. It involves positioning objects, text, or features so that they follow the geometry of a curve while often preserving spacing and orientation relative to the curve.

Key considerations include choosing a base curve (spline, polyline, circle), controlling spacing (arc-length parameterization to keep

Applications span typography, where text is written along a path; layout and graphic design for curved lines

In software, curvedalong results from built-in path tools such as text-on-a-path features or curve-like modifiers and

See also: text on a path, along-path alignment, and curve fitting.

even
intervals),
and
aligning
orientation
to
the
curve's
tangent.
In
practice,
two
common
approaches
are
to
orient
items
using
the
curve's
tangent
(to
keep
objects
pointed
along
the
path)
and
to
apply
a
frame
along
the
curve.
The
Frenet
frame
can
define
a
moving
coordinate
system,
though
it
can
cause
twisting;
parallel
transport
frames
can
minimize
twist.
of
icons;
3D
modeling
and
animation
to
place
objects
along
rails,
roads,
or
ribbons;
and
procedural
generation
to
create
fences,
pipes,
or
cables
that
follow
a
curve.
can
be
achieved
programmatically
with
curve
parameterization
and
transformation
matrices.