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consoletime

Consoletime is a term used to describe a set of conventions and lightweight tooling for measuring elapsed time within console output and command-line debugging workflows. It encompasses simple timers, standardized log formatting, and runtime libraries designed to report performance metrics alongside application messages. The concept is not tied to a single official specification; instead, it appears in multiple language ecosystems as a practical approach to tracing runtime behavior in development and production logs.

The core goal of consoletime is to make timing information easy to read, filter, and correlate with

Implementation and usage vary by environment, but consoletime-style tooling generally provides an API such as start(label)

Cross-language and cross-process considerations emphasize deterministic formatting and safe serialization, since console output can be redirected

See also: console.time, performance.now, logging conventions.

events.
Typical
features
include
labeled
timers,
support
for
selectable
time
bases
(wall
clock
versus
monotonic
high-resolution
time),
and
predictable
formatting
of
elapsed
values.
Timers
can
be
started
and
stopped
explicitly
or
inferred
from
log
events
tied
to
operation
beginnings
and
endings.
Output
is
designed
to
be
human-friendly
yet
machine-parseable
when
needed.
and
end(label)
to
emit
a
line
containing
the
label,
elapsed
time,
and
optional
messages.
It
may
offer
standalone
utilities
or
integrate
with
standard
logging
frameworks.
Formats
are
often
plain
text
with
ISO
timestamps
and
concise
durations
to
facilitate
reading,
filtering,
and
later
aggregation.
or
collected
by
log
pipelines.
Some
projects
also
emit
timing
data
in
machine-readable
formats
(for
example,
JSON)
to
support
automated
analysis.