boidsähnliche
Boidsähnliche is a German term that translates to "boid-like" or "boids-resembling." It refers to a class of computer simulations that model the collective behavior of flocks of birds, schools of fish, or herds of animals. These simulations are based on a simple set of rules that govern the movement of individual agents, or "boids," within the simulation. The emergent collective behavior observed in these simulations, such as flocking and swarming, is a fascinating example of how simple local interactions can lead to complex global patterns.
The original boids simulation was developed by Craig Reynolds in 1986. Reynolds identified three fundamental rules
The concept of boidsähnliche simulations has since been extended and applied in various fields. In computer