autorendering
Autorendering is a rendering paradigm in which a system automatically determines and performs rendering of content, visuals, or user interfaces in response to data changes, user interactions, or other events, without requiring explicit render calls from developers. It relies on a reactive or declarative programming model where the UI or output is defined in terms of data states, and the rendering engine manages updates as those states evolve.
Mechanically, autorendering involves tracking data dependencies, scheduling updates, and computing the minimal set of changes needed
Contexts and examples include user interface frameworks where components re-render automatically when their state or props
Limitations of autorendering can include unnecessary renders, cache invalidation challenges, and potential performance pitfalls if update