albedokleurmaps
Albedokleurmaps, often called albedo maps or base color maps, are texture maps used in 3D computer graphics to encode the intrinsic color of a surface. They provide the color information of a material’s surface without including lighting or shading effects, allowing a renderer to apply lighting separately.
In modern rendering workflows, particularly physically based rendering (PBR), the albedo map supplies the base color
Albedo maps are distinct from other texture types. A diffuse map is an older term that can
Creation and usage involve UV mapping of the 3D model and careful color management. Albedo textures are
See also: base color map, physically based rendering, texture mapping, normal map, roughness map.