Zerooverhead
Zerooverhead is a design principle in computing that emphasizes providing high-level abstractions without incurring runtime cost beyond what hand-written low-level code would require. It aims to let developers write expressive, safe code while the compiled program executes as efficiently as possible.
Achieving zero overhead relies on compiler optimizations and language features that permit abstraction elimination. Techniques include
Commonly cited in systems programming languages and libraries, such as Rust, C++, and D, zerooverhead abstractions
Limitations: zerooverhead is a goal rather than a guaranteed outcome. In practice, achieving true zero cost
The term is sometimes used interchangeably with zero-cost abstractions. Critics note that developers should not assume