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Webgraphics

Webgraphics is the set of visual content intended for display in web browsers. It includes raster images (bitmap graphics), vector graphics, animations, and interactive graphics created with HTML, CSS, and scripting. Webgraphics are delivered as files or generated in the browser using APIs such as the Canvas API, WebGL, or CSS drawing, and they are typically embedded in web documents through img, picture, or canvas elements and CSS backgrounds.

Raster formats such as JPEG, PNG, GIF, WebP, and AVIF encode bitmap images with varying compression and

Performance and accessibility: Webgraphics should balance quality and file size. Techniques include responsive images with srcset

Rendering and standards: Browsers render webgraphics using engines and APIs. Graphics APIs include the Canvas API,

color
characteristics.
JPEG
is
common
for
photographs
due
to
its
lossy
compression;
PNG
supports
lossless
compression
and
transparency;
GIF
supports
simple
animations
with
a
limited
color
palette.
Modern
formats
like
WebP
and
AVIF
provide
improved
compression
and
quality.
Vector
formats
such
as
SVG
encode
shapes
with
mathematical
descriptions
and
are
scalable
without
loss.
SVGs
can
be
embedded
inline
or
as
images
and
are
widely
used
for
icons
and
illustrations.
Animated
vector
formats
and
CSS
or
SMIL-based
animations
complement
interactive
graphics.
and
sizes,
the
picture
element,
lazy
loading,
and
compression.
Metadata
removal
and
appropriate
color
profiles
improve
load
times
and
privacy.
Accessibility
considerations
require
alt
text
for
images
and
non-text
equivalents
for
graphics
used
as
information.
SVG
DOM,
WebGL,
and
WebGPU.
Standards
bodies
such
as
W3C
and
WHATWG
govern
image
and
graphics
specifications,
formats,
and
APIs,
while
developers
choose
formats
and
techniques
to
suit
content,
audience,
and
devices.