Voxelbased
Voxelbased refers to representations, algorithms, and applications that use voxels as the fundamental unit of three-dimensional space. A voxel, or volumetric pixel, is a value attached to a regular grid cell in 3D, carrying properties such as density, color, opacity, or material. In voxelbased systems, space is discretized into uniform cubes, and the overall scene or dataset is defined by the collection of these voxels. Data can be stored densely as a 3D array or managed sparsely with structures such as sparse voxel octrees to handle large worlds with limited memory.
Rendering and processing in voxelbased workflows often rely on volumetric techniques. Rendering commonly uses ray casting
Applications span medical imaging, scientific visualization, volumetric rendering, and 3D printing, as well as voxelbased game
Variants include dense voxel grids and sparse voxel representations such as sparse voxel octrees, which optimize