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Voldeden

Voldeden is a fictional city-state commonly appearing in fantasy literature and tabletop role-playing games. It is depicted as a fortified mercantile hub at the mouth of a river, where sea trade meets inland caravans. Descriptions vary: some sources cast it as a coastal republic, others as a walled trading town within an imperial framework.

The city sits on a tidal estuary with cobbled quays, stone warehouses, and a network of canals

In-universe, Voldeden was founded by merchant families in the early era to protect trade routes. It grew

Voldeden is typically governed by a Merchant Council or Syndicate, sometimes led by a Sovereign or Syndicate

The economy centers on port trade, textiles, metals, and spices. The Tide Market, a seasonal festival, draws

Notable sites include the White Gate, the Tide Market, and the Archives of Edrin. Voldeden appears as

linking
to
inland
markets.
Surrounding
countryside
consists
of
temperate
plains
with
small
villages
and
hedgerows.
The
climate
is
temperate
with
wet
winters.
through
guilds
and
a
mercantile
fleet,
survived
sieges
in
regional
conflicts,
and
rebuilt
after
major
fires.
Its
archives
preserve
a
chronology
of
its
political
shifts
and
commercial
strategies.
Mayor
elected
by
guild
delegates.
Governance
emphasizes
trade
policy,
harbor
security,
and
public
works.
The
city
has
a
diverse
population
of
artisans,
sailors,
and
laborers
who
participate
in
guilds
and
local
assemblies.
merchants
from
distant
regions.
Cultural
life
blends
multilingual
street
speech,
public
performances,
and
a
tradition
of
crafts
guilds.
Religious
and
secular
practices
are
varied
but
generally
tolerant
of
multiple
beliefs.
a
setting
in
various
fantasy
works
and
games,
with
maps
and
guides
produced
by
fans
and
authors.