Unittime
Unittime is a term used in various technical contexts to denote a fixed, domain-specific unit of time that serves as a basic increment for measuring duration, scheduling events, and coordinating processes. Unlike a universal measure such as the second, the exact length of one unittime is defined by the system or standard in which it is used. This makes unittime a contextual unit that can vary between applications.
In practice, one unittime typically represents one discrete time step, clock tick, or frame update within a
Applications of unittime include discrete-event simulations, time-stepped modeling, scheduling and latency budgeting, and performance measurements. By
Limitations arise from its contextual nature. Since unittime is not standardized across domains, precise interpretation and