Tekstuuritietojen
Tekstuuritietojen, often translated as texture data or texture information, refers to the digital representation of surface properties of an object. In computer graphics, this data is used to simulate how light interacts with a surface, giving it visual detail and realism. Textures can depict a wide range of characteristics, including color, roughness, reflectivity, and bumpiness.
These data sets are typically stored as image files, where each pixel corresponds to a specific point
The process of applying texture data to a 3D model is known as texturing or material mapping.
Tekstuuritietojen plays a crucial role in video games, animation, architectural visualization, and product design, significantly enhancing