Säteenseurantatekniikkaa
Säteenseurantatekniikkaa, or ray tracing in English, is a computer graphics rendering technique used to produce highly realistic images. It simulates the physical behavior of light by tracing the path of individual light rays as they travel from a light source, bounce off objects in a scene, and eventually reach the virtual camera.
The core principle of ray tracing involves calculating the color of each pixel on the screen by
For each intersection, new rays are cast to simulate these effects. Reflected rays are sent in the
While ray tracing can produce incredibly lifelike results, including accurate shadows, reflections, and refractions, it is