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Synfig

Synfig is an open‑source 2‑D animation software program designed to create high‑quality cartoons and motion graphics without the need to produce each frame manually. It was originally created by Patrick Langan for educational purposes before being released under the GNU General Public License in 2005. The program is free to use, modify and distribute, and it runs on Windows, macOS and Linux operating systems.

The Synfig Studio team, comprised of volunteer developers and collaborators from around the world, maintains the

Key technical strengths include a layered scene graph that avoids the typical “tween‑to‑frame” model of other

The program’s community is active on forums, mailing lists, and GitHub, sharing tutorials, plug‑ins, and project

core
codebase
and
adds
new
features
through
regular
releases.
Since
its
first
stable
build,
Synfig
has
evolved
to
include
tools
such
as
vector‑based
drawing,
a
versatile
bone
rigging
system
for
character
animation,
automatic
tweening,
and
support
for
layers
and
effects.
The
interface
is
scriptable
via
Python
extensions,
allowing
sophisticated
workflow
automation
and
the
creation
of
custom
tools.
software,
enabling
artists
to
animate
directly
on
the
desired
time
curve.
Synfig
also
supports
a
variety
of
import
formats,
including
SVG
and
DirectDraw
files,
and
it
can
export
to
common
video
codecs
through
FFmpeg
integration.
Recent
updates
incorporate
GPU‑accelerated
rendering
through
OpenGL,
improving
playback
performance
on
modern
hardware.
examples.
Many
independent
studios
and
educators
use
Synfig
as
a
cost‑effective
alternative
to
proprietary
animation
suites.
Although
long‑term
maintenance
depends
on
volunteer
contributions,
the
open‑source
nature
of
Synfig
ensures
that
it
remains
a
flexible
tool
for
artists
seeking
a
free,
feature‑rich
solution
for
2‑D
animation.