Sylinteriprojektiossa
Sylinteriprojektiossa, known in English as cylindrical projection, is a method of mapping a three-dimensional cylindrical surface onto a two-dimensional plane. This process is commonly used in cartography and computer graphics to represent data or imagery that originates from a cylindrical form. Imagine unrolling the surface of a cylinder into a flat sheet; this is the fundamental concept behind cylindrical projection.
In cartography, cylindrical projections are often employed to create world maps. Famous examples include the Mercator
In computer graphics, cylindrical projection can be used to apply textures to cylindrical objects like cans,