Swinglike
Swinglike is a term used in animation, game design, and human-computer interaction to describe motion that mimics a pendulum’s smooth, rhythmic swing. It characterizes timing with natural-looking acceleration and deceleration, producing a buoyant, elastic feel rather than abrupt or mechanical movement.
Characteristics include the use of easing curves that combine sinusoidal or damped oscillations, occasional slight overshoot,
Applications include character animation to convey weight and buoyancy, user interfaces where draggable objects or scroll
Origin and terminology: The label swinglike appears in animation and UX literature in the 2010s as a
Variants and related concepts: Natural swinglike patterns emphasize a single oscillation with damping; stylized versions may