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SWG

SWG is an acronym commonly referring to Star Wars Galaxies, a massively multiplayer online role-playing game (MMORPG) set in the Star Wars universe. Developed by LucasArts in collaboration with Sony Online Entertainment (SOE), it launched for PC in 2003 and was published and operated by SOE under license from Lucasfilm.

Gameplay in Star Wars Galaxies emphasized sandbox and player-driven systems. Character progression was skill-based rather than

Star Wars Galaxies underwent several major updates, including the controversial New Game Enhancements (NGE) in 2005,

In 2011, Sony Online Entertainment announced the shutdown of Star Wars Galaxies, with services ending on December

level-based,
with
players
choosing
from
a
wide
array
of
professions
across
combat,
crafting,
and
adventuring
lines.
The
game
featured
a
robust
crafting
and
economy,
allowing
players
to
become
master
artisans,
traders,
and
suppliers
who
could
influence
supply
chains
across
star
systems.
Space
content
was
introduced
with
the
Jump
to
Lightspeed
expansion,
adding
spaceflight
missions
and
space
combat
to
the
game
world.
which
significantly
overhauled
class
structure
and
combat
mechanics
in
ways
that
many
players
felt
diminished
the
sandbox
experience.
The
changes
contributed
to
a
decline
in
subscriptions
and
community
dissatisfaction,
though
they
also
brought
new
players
and
streamlined
gameplay
for
some.
15,
2011.
Since
then,
fan-driven
emulation
efforts,
such
as
SWGEmu,
have
aimed
to
preserve
aspects
of
the
original
game
for
the
community.
The
IP
behind
SWG
is
owned
by
Lucasfilm
(now
Lucasfilm
Ltd.,
a
Disney
subsidiary),
and
the
game’s
legacy
continues
to
influence
discussions
of
sandbox
design
and
player
economy
in
MMOs.