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SOLIDdesign

SOLIDdesign is a term used to describe a set of object-oriented design principles commonly referred to as SOLID. The acronym SOLID stands for Single Responsibility Principle, Open/Closed Principle, Liskov Substitution Principle, Interface Segregation Principle, and Dependency Inversion Principle. These principles guide the structuring of software modules to improve maintainability, extensibility, and testability. The concept originated with Robert C. Martin, who helped popularize the principles in the early 2000s, with the acronym later popularized by Michael Feathers.

The five principles are defined as follows: Single Responsibility Principle states that a module should have

Adoption and critique: SOLIDis widely taught and applied in languages such as Java, C#, C++, and Python,

Overall, SOLIDdesign remains a foundational concept in modern software design, guiding developers toward modular, testable architectures

one
reason
to
change;
Open/Closed
Principle
states
that
software
entities
should
be
open
to
extension
but
closed
to
modification;
Liskov
Substitution
Principle
requires
that
objects
of
a
superclass
be
replaceable
with
objects
of
a
subclass
without
altering
correctness;
Interface
Segregation
Principle
advocates
many
small,
client-specific
interfaces
rather
than
a
single,
broad
one;
Dependency
Inversion
Principle
suggests
depending
on
abstractions
rather
than
concrete
implementations,
and
that
high-level
modules
should
not
depend
on
low-level
modules.
particularly
during
design
refinement
and
refactoring.
Critics
warn
against
over-engineering,
noting
that
SOLID
can
be
misapplied
or
less
suitable
in
simple
or
performance-critical
contexts,
as
well
as
in
functional
programming
domains
where
different
design
patterns
apply.
while
encouraging
context-aware
application.