Home

SDL2ttf

SDL2ttf, commonly referred to as SDL2_ttf, is a separate library that adds TrueType font rendering support to the SDL 2 multimedia framework. It is built on top of the FreeType font rasterizer and provides text rendering capabilities for applications using SDL2, enabling fonts to be loaded from TrueType files and rendered to surfaces or textures.

The library offers font loading and metric querying, allowing programs to open a font file at a

Common usage involves initializing the library with TTF_Init, loading a font via TTF_OpenFont, and rendering text

SDL2_ttf requires the FreeType library and is designed to be cross-platform, functioning on Windows, macOS, Linux,

specified
size
and
query
font
metrics
such
as
height
and
ascent.
It
supports
rendering
text
in
multiple
styles,
including
solid,
blended,
and
wrapped
variants.
SDL2_ttf
uses
FreeType
to
rasterize
glyphs
and
can
handle
Unicode
input
when
UTF-8
text
is
supplied
to
its
rendering
routines,
making
it
suitable
for
multilingual
applications.
through
functions
like
TTF_RenderText_Solid,
TTF_RenderText_Blended,
or
TTF_RenderText_Blended_Wrapped.
When
using
SDL2’s
renderer
API,
rendered
surfaces
can
be
converted
to
textures
with
SDL_CreateTextureFromSurface
for
efficient
hardware-accelerated
rendering.
Proper
resource
management
includes
closing
fonts
with
TTF_CloseFont
and
quitting
the
library
with
TTF_Quit.
and
other
SDL2-supported
targets.
It
is
distributed
under
the
same
permissive
license
as
SDL,
and
is
maintained
as
part
of
the
SDL
ecosystem.
For
more
information,
see
SDL
and
FreeType
project
documentation.