Retexturing
Retexturing refers to the process of altering the surface appearance of a 3D model by editing its texture maps while leaving the geometry unchanged. The goal is to change color, pattern, material properties, wear, or weathering to achieve a new look or to improve realism without re-modeling.
Techniques include painting textures in 2D image editors or directly on the 3D model, projection painting to
Applications include video games, animated films, architectural visualization, product previews, and asset customization. Retexturing is used
Popular tools range from texture painting and 3D art packages such as Substance Painter, Substance Designer,