RRT
Rapidly-exploring Random Tree (RRT) is a family of sampling-based motion planning algorithms designed to efficiently explore high-dimensional configuration spaces. Introduced in 1998 by Steven M. LaValle and J. J. Kuffner Jr., the method incrementally builds a tree of configurations by randomly sampling the space and connecting samples to the nearest tree node when a collision-free path exists. This approach focuses exploration on unexplored regions, enabling rapid progress in complex environments.
Basic RRT starts from an initial configuration and iteratively samples a random configuration, finds the nearest
Several variants have been developed to improve performance or optimality. RRT modifies the tree with rewiring
RRT and its variants are widely used in robotics, autonomous systems, and computer-aided design for motion planning
Related topics include probabilistic roadmap methods and other sampling-based planners.