Programmiermustern
Programmiermustern, also known as design patterns, are typical solutions to common problems in software design. They are like pre-made blueprints that a programmer can customize to solve a particular design problem in their code. Design patterns are not finished designs that can be transformed directly into code. Instead, they are descriptions or templates for how to solve a problem that can be used in many different situations.
There are three main categories of design patterns: creational, structural, and behavioral. Creational patterns deal with
Some well-known design patterns include the Singleton pattern, which ensures a class has only one instance
Design patterns are a powerful tool for software developers, providing a common vocabulary and a set of