Pregen
Pregen is an abbreviated term for pre-generated, used to describe content, data, or entities that are created before their point of use rather than produced on the fly. The concept appears in several fields, including gaming, software development, and data management, with the common goal of ensuring certain characteristics, such as balance, consistency, or speed, through pre-made material.
In tabletop role-playing games, pregens refer to ready-made character sheets, including statistics, abilities, equipment, and backstory.
In video games, pregens can describe pre-made assets such as fully developed characters, missions, or questlines
In software testing and data management, pregenerated data sets or seeds are created ahead of time to
Limitations of pregens include reduced variability and replay value compared with fully procedural or user-generated content.