Pointandclick
Point-and-click (also written as point and click) is a user interface paradigm that relies on a pointing device to indicate items on a screen and a primary action of clicking to activate or select them.
The concept emerged from early graphical user interfaces developed at Xerox PARC in the 1970s and was
In software design, users move a cursor to icons, menus, or controls and perform actions by clicking.
In video games, point-and-click adventure games use a cursor-based interface to explore environments, collect items, solve
Today, the paradigm persists on desktop platforms and has influenced touch-based interfaces, where tapping replaces clicks.