Pfadplanungen
Pfadplanungen, also known as path planning or route planning, is a field of computer science and robotics that deals with determining optimal or feasible paths for agents moving through an environment. The goal is to find a sequence of motions that moves a vehicle, robot, or virtual entity from a starting position to a goal while avoiding obstacles, obeying constraints, and optimizing a cost function such as distance, time, or energy consumption. The concept is widely used in autonomous navigation, unmanned aerial vehicles, autonomous cars, and video game AI.
Historically, path planning research grew alongside robotics and automated systems in the 1960s and 1970s. Early
Modern path planning algorithms often combine classical search with geometric reasoning, hybrid optimization, or machine learning.