Pelaajakohtainen
Pelaajakohtainen, literally translating to “player-specific” or “player-oriented,” is a term used primarily in Finnish gaming communities and game design literature. It refers to design choices, content, or mechanics that vary according to individual player characteristics, preferences or performance. In contrast to generic, one-size-fits-all game systems, pelaajakohtainen approaches tailor gameplay elements—such as difficulty, tutorials, storyline pathways, and rewarded actions—to the particular player's skill level, play style, or personal goals.
The concept has roots in earlier adaptive gameplay theories and is closely related to accessibility, personalization,
Academic studies on speler-centered design (spelaajakohtainen) in Finland highlight how such approaches increase player engagement, reduce