Ohjelmointimenetelmät
Ohjelmointimenetelmät, or software development methodologies, are frameworks used to structure, plan, and control the process of software development. They provide guidelines for how software should be designed, built, tested, and maintained. The primary goal of these methodologies is to improve the quality of software, increase productivity, and ensure that projects are completed on time and within budget.
One of the earliest and most well-known methodologies is the Waterfall model, which follows a linear and
In contrast, the Agile methodology emphasizes flexibility, collaboration, and customer feedback. It divides the project into
Another popular methodology is Scrum, which is a subset of Agile. Scrum introduces specific roles such as
Extreme Programming (XP) is another Agile methodology that focuses on technical excellence and customer satisfaction. XP
Each methodology has its strengths and weaknesses, and the choice of methodology depends on the project's specific