NPC01s
NPC01s are a designation given to a specific class of non-player characters (NPCs) commonly found in video games. This designation typically indicates a fundamental or foundational type of NPC, often used for basic interactions, crowd filler, or as a starting point for more complex character archetypes. Their programming is generally straightforward, focusing on predefined dialogue trees, simple movement patterns, and limited behavioral responses.
The term "NPC01s" implies a hierarchical or categorical system within a game's development. It suggests that
While NPC01s may not possess sophisticated artificial intelligence or unique personalities, they are crucial for creating