Mouthfacing
Mouthfacing is a term used in certain design, animation, and human–computer interaction contexts to describe the deliberate orientation and presentation of the mouth region of a person, avatar, or robot toward a listener or camera during interaction. It encompasses how the mouth is positioned relative to the interlocutor and how lip movements align with spoken sound in real time. Mouthfacing can be static, where the mouth area remains oriented toward the audience, or dynamic, where mouth position and lip movement track speech and emotional cues to maintain perceived synchrony.
Origin and usage: The term has appeared in design guides, animation workflows, and robotics literature since
Applications: In social robots and animated avatars, mouthfacing aims to improve speech comprehension and enhance perceived
Measurement and considerations: Researchers examine mouthfacing through motion capture, video analysis, and gaze tracking to assess
See also: lip-reading, facial expressions, lip-sync, social robotics, avatar animation.