Millisekundlatens
Millisekundlatens, also known as millisecond latency, refers to the delay between an action being initiated and the system responding to it, measured in milliseconds (thousandths of a second). This concept is particularly critical in fields such as gaming, trading, communication, and real-time data processing, where even minor delays can significantly impact performance and user experience.
Latency is influenced by various factors, including hardware limitations, network conditions, and software processing times. In
Network latency, often measured in round-trip time (RTT), is a key component of millisecond latency. It depends
Hardware advancements, such as faster processors, lower-latency network interfaces (e.g., 10Gbps or higher), and specialized hardware
In real-time systems, millisecond precision is often achieved through synchronization techniques like Network Time Protocol (NTP)
While millisecond latency is often associated with high-performance scenarios, even everyday applications benefit from reduced delays.