Microconsoles
Microconsoles are compact, inexpensive gaming devices designed primarily for living-room use and casual or indie gaming. Unlike traditional home consoles, they typically offer low-priced hardware and rely on digital distribution rather than physical game media. Most microconsoles run on general-purpose software stacks such as Android or Linux and connect to a television via HDMI.
The software model centers on app stores or third-party marketplaces, with libraries focused on bite-sized or
Market history began in the early 2010s with crowdfunded projects that sought to bring console-style gaming
Typical examples of devices described as microconsoles include Ouya (2013) and GameStick, which aimed to democratize