Latenz
Latenz, or latency, is the time delay between a cause and its effect in a system. In computing and communications it is commonly defined as the interval between sending a request and receiving the corresponding response. End-to-end latency combines several components: propagation latency (the time for a signal to travel through a medium), transmission latency (the time to push the data onto the link), processing latency (time spent in devices or software computing), and queueing latency (time data waits in buffers).
Latency is usually measured in milliseconds and is a critical factor in user experience and real-time applications.
Several factors influence latency, including physical distance, routing, network congestion, link speed, and the race conditions
Common strategies to reduce latency include optimizing routing, increasing bandwidth, deploying edge computing, caching frequently used