Kodeksem
Kodeksem is a multimedia codec framework and streaming protocol designed to streamline encoding, decoding, and delivery of audio and video data. It is built as a modular, plugin-based system intended to be open and extensible across platforms. The framework provides core components for media pipelines, a codec abstraction layer, and a metadata subsystem to support captions, scene descriptions, and accessibility features. Kodeksem emphasizes efficiency and low latency, with reference implementations in C++ and language bindings for Python and JavaScript.
Architecture and features: The engine uses a graph-based processing model where codecs and filters are represented
Development and history: The project originated in 2015 as an open-source alternative to proprietary codecs. Version
Impact and reception: Kodeksem is used in academic research and by several open-source media players and streaming