KenKen
KenKen is a logic puzzle game that was created by Japanese math teacher Tetsuya Miyamoto in 2004. The game is a variation of the Sudoku puzzle, but with a unique twist. Instead of filling in numbers, players must fill in a grid with digits from 1 to the size of the grid, ensuring that each row and column contains all the digits exactly once, similar to Sudoku. However, KenKen introduces an additional layer of complexity by dividing the grid into cages, each with a target number and an operation (addition, subtraction, multiplication, or division). The goal is to fill the grid such that the digits within each cage, when combined using the specified operation, equal the target number. KenKen puzzles come in various sizes, with the most common being 3x3, 4x4, 5x5, and 6x6 grids. The game is designed to improve mathematical skills, logical thinking, and problem-solving abilities. KenKen puzzles can be found in various formats, including print, digital apps, and websites, making them accessible to a wide audience. The game has gained popularity worldwide and is enjoyed by people of all ages.