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HSLcurves

HSLcurves refer to a method of color adjustment that uses separate transfer curves for the Hue, Saturation, and Lightness components of the HSL color space. By shaping these curves, an editor can modify color relationships, intensity, and brightness in a coordinated yet flexible way.

The core idea is to map each channel’s input value to a new output value through a

Applications of HSLcurves include color grading, photo retouching, and cinematic color workflows, where precise, non-linear control

Limitations include potential artifacts if curves are too aggressive, the need to handle hue wrap-around gracefully,

See also: color grading, curves, HSL color space, LUTs.

curve.
For
Hue,
the
curve
defines
how
input
hues
shift
around
the
color
wheel,
potentially
wrapping
around
360
degrees.
For
Saturation,
the
curve
controls
how
vivid
or
muted
colors
become
as
a
function
of
their
original
saturation.
For
Lightness,
the
curve
determines
how
bright
or
dark
tones
shift
across
the
image.
In
practice,
curves
are
constructed
from
control
points
and
interpolated,
often
using
monotonic
or
smooth
Bezier-like
transitions.
The
processing
can
be
applied
by
transforming
RGB
data
into
HSL,
applying
the
curves,
and
converting
back,
or
by
applying
the
curve
adjustments
directly
in
a
color-managed
pipeline
such
as
a
LUT.
over
hue,
saturation,
and
lightness
allows
for
targeted
tonal
shaping
and
mood
creation.
They
are
frequently
implemented
in
non-destructive
editors,
enabling
adjustments
to
be
revised
or
removed
without
altering
the
original
image.
and
the
dependency
on
the
chosen
color
model.
HSLcurves
are
often
used
in
conjunction
with
other
color
tools
for
comprehensive
tonal
control.