Grafiikkamoottori
Grafiikkamoottori, also known as a graphics engine or rendering engine, is a software component responsible for generating visual representations from digital data, typically within the context of video games, simulations, or other interactive applications. It serves as the core system that manages the rendering of 2D or 3D graphics, including the processing of visual elements such as textures, models, lighting, and shading.
The primary function of a grafiikkamoottori is to translate digital scene descriptions into images that can
Grafiikkamoottorit often include features like physics simulation, particle systems, animation, and effects such as reflections and
The development of grafiikkamoottorit continues to evolve alongside advances in hardware and graphics technology, aiming to