Grafiikkaliitäntä
Grafiikkaliitäntä, often referred to by its English acronym API (Application Programming Interface), is a set of definitions and protocols that allow different software applications to communicate with each other. In the context of computer graphics, it specifically refers to the interface between graphics hardware and the software that utilizes it, such as operating systems and applications.
The primary function of a graphics API is to abstract the complex underlying hardware details, providing a
Common examples of graphics APIs include OpenGL, DirectX, and Vulkan. Each has its own strengths and weaknesses,
Graphics APIs handle tasks such as drawing primitives (lines, triangles), applying textures, managing shaders, and controlling