GetTile
GetTile is a common method name used in tile-based software to retrieve the tile located at a specific grid coordinate within a tile map or grid. It is employed in 2D and isometric tile maps for rendering decisions, collision detection, pathfinding, and gameplay logic, providing a way to inspect the contents of a map cell without altering it.
In typical usage, GetTile takes a coordinate reference—often expressed as x and y, and sometimes a layer
Behavioral characteristics commonly associated with GetTile include being a read-only accessor that does not modify the
Examples of the concept appear across game engines; for instance, Unity’s Tilemap system provides a GetTile