Gadget
A gadget is a small, often novel device designed to perform a particular function. In everyday usage, gadgets are typically consumer-oriented and portable, emphasizing convenience, entertainment, or efficiency rather than essential capability.
The term has uncertain origins but has been used since at least the 19th century to describe
Common examples include mobile devices, wearable technologies, smart home devices, digital cameras, and compact tools. Gadgets
Design considerations for gadgets include usability, portability, battery life, and interoperability with other devices. The gadget
Gadget culture has influenced media, communications, and consumer lifestyles, feeding interest in prototyping, tinkering, and the