GMsetValue
GMsetValue is a function used in the GameMaker Studio game development environment to set the value of a variable or a specific instance property. It is part of GameMaker’s scripting language and is commonly employed to modify game elements dynamically during runtime.
The function operates by taking two primary parameters: the target and the value to be assigned. The
GMsetValue is often paired with GMgetValue, which retrieves the current value of a variable or property. Together,
While GMsetValue is straightforward to use, it requires careful handling to avoid unintended side effects, such
GMsetValue is supported across multiple versions of GameMaker Studio, including GameMaker Language (GML) scripts, making it