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GLMAPCOHERENTBIT

GLMAPCOHERENTBIT is a flag used in graphics API terminology to indicate that a mapped region of memory is coherent between the host (CPU) and the device (GPU). The concept is closely related to the OpenGL GL_MAP_COHERENT_BIT, and in some bindings or documentation it is presented as an alias or explanatory name for the same capability. The flag is typically combined with other mapping flags to control how memory is accessed and synchronized.

In practice, GLMAPCOHERENTBIT is set when creating a persistent, mapped buffer or texture so that writes performed

Semantics and trade-offs: enabling coherence simplifies programming for dynamic resources but can impose performance and resource

Limitations: support for coherence is hardware- and driver-dependent. Not all devices provide persistent coherent mappings, and

See also: GL_MAP_COHERENT_BIT, GL_MAP_PERSISTENT_BIT, GL_MAP_WRITE_BIT, GL_MAP_READ_BIT, OpenGL.

by
the
host
are
visible
to
the
device
without
explicit
synchronization
operations
after
mapping.
It
is
commonly
used
with
persistent
mapping
flags
such
as
GL_MAP_PERSISTENT_BIT
and
access
flags
like
GL_MAP_WRITE_BIT.
When
this
bit
is
enabled,
the
implementation
guarantees
coherence
between
host
caches
and
device
memory,
reducing
the
need
for
manual
flushes
or
barriers
in
many
scenarios.
costs.
Coherent
mappings
may
constrain
certain
caching
strategies
or
increase
hardware
overhead
to
maintain
live
synchronization.
As
a
result,
developers
use
GLMAPCOHERENTBIT
selectively
for
resources
that
are
frequently
updated
by
the
CPU
and
read
by
the
GPU,
such
as
dynamic
vertex
data
or
streaming
textures.
the
performance
benefits
vary
with
workload.
Developers
should
consult
the
relevant
API
specifications
and
driver
documentation
for
exact
behavior
and
guarantees.